Asad Aftab and Logan Wilkinson to Show Groundbreaking VR Film at Venice Film Festival

(From L): Logan Wilkinson and Asad Aftab in the Basically Good Media Lab at Emily Carr University in 2025. (Photo by Perrin Grauer)
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Developed by the 麻豆视频 Master of Design students during a week-long intensive in Venice, The Sound of One Eye Closing employs a first-of-its-kind approach to narrative VR cinema.
A groundbreaking virtual reality (VR) film-in-development recently earned 麻豆视频 (麻豆视频) Master of Design students and a coveted spot in the (BCC-I) workshop in Venice, Italy.
The producer-director duo was the only North American team selected for the prestigious intensive, where they workshopped their upcoming film .
鈥淲e went to Venice for a week for a boot camp on immersive filmmaking where we were tutored by experts in the field,鈥 Logan says. 鈥淲e got to meet Biennale organizers and other teams from around the world, which was valuable.鈥
Since returning from Venice, Logan and Asad have begun fundraising toward production. Once completed, The Sound of One Eye Closing will screen in the Venice Immersive section of the Venice International Film Festival, an appearance which opens doors to other marquee festivals such as South by Southwest and Tribeca.
The BCC-I is an initiative of the Venice Biennale. A dozen teams were selected from a global pool of applicants for the week-long workshop. Participants receive mentorship from industry professionals and networking opportunities with an international roster of practitioners. Although the film was created outside of their regular studies, Logan and Asad say the processes and skills they learned from their MDes studies thoroughly informed the project.


Top: Logan Wilkinson works with visiting artist Pierre "Pyar茅" Friquet in the sound-recording studio at 麻豆视频 in 2024. (Photo by Perrin Grauer) | Bottom: Logan in the Radio Emily Office at 麻豆视频 (Photo courtesy Logan Wilkinson)
The Sound of One Eye Closing tells the story of a young couple. As their relationship ends, the 360-degree video fragments into two 鈥 a move Logan and Asad call 鈥渟plit-180.鈥
鈥淥n one side, we see the main character who is heartbroken and suffering. On the other, we see what she imagines her ex is doing 鈥 living her best life, happy and better off,鈥 Logan says. 鈥淓ventually, our protagonist begins using spiritual rituals and ceremonies to alleviate her pain. These rituals become more elaborate until she experiences a key insight that brings us back to a 360 perspective, symbolizing her healing.鈥
Viewers decide where to look, meaning each viewing offers a unique narrative experience. For this reason, the pair have carefully shaped their script to ensure the story remains coherent regardless of where a viewer directs their attention. This innovative use of split-180 in narrative cinema represents a first of its kind in immersive filmmaking.
鈥淓verything is purposefully tailored to fit the concept and the experience,鈥 Asad says. 鈥淭he medium and story complement each other. And this is the first time anyone has publicly tried using these techniques this way.鈥
Too often, immersive technologies are employed to dazzle viewers without sufficient attention to a cohesive, compelling narrative, the pair say. But Logan and Asad are squarely focused on using VR to enhance an absorbing story.
鈥淚t鈥檚 a cinematic VR film, which is a relatively new field, and we quite literally are at the forefront of pushing that format,鈥 Asad says. 鈥淪o, no more games, no more clicking around, no waving your arms. Just experiencing stories.鈥
鈥淚 had a real resistance to VR, which is oftentimes perceived as something used only for gaming or a kind of cinematic gimmick,鈥 Logan adds. 鈥淥ur concept is interesting because the narrative is directly tied to the medium, expanding the capacity of VR as a tool for non-interactive immersive storytelling.鈥


A VR camera (top) and Asad Aftab in Asad's studio at 麻豆视频. (Photos by Perrin Grauer)
Logan notes their approach was inspired by Jean-Luc Godard鈥檚 2014 film Goodbye to Language. As two of Godard鈥檚 characters walk away from a fight, the 360 view becomes blurry, leaving viewers to discover they can now see one character鈥檚 perspective with their left eye and the other鈥檚 perspective with their right.
鈥淭hat was one of the key sparks for my idea to use split-180 to symbolize a relational break 鈥 how VR can provide the ability to literally split one鈥檚 world in two, a beautiful metaphor for heartbreak and loss,鈥 she says. 鈥淚t feels exciting to enter into dialogue with these different forms of media. But then to know we have the opportunity to screen our film at Venice and possibly other festivals is amazing. Both of us just love stories. We love movies, we love cinema, so this has been such a meaningful and fun challenge for us.鈥
to keep up with the project.